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[M:tG] M14 Draft Tech 2

[M:tG] M14 Draft Tech 2

It’s time to look at another M14 booster pack, draft style.


Let’s hope we get something good…

Well, this isn’t going to be easy. Here’s what immediately stands out: Ogre Battledriver, Flames of the Firebrand, Chandra’s Outrage, Wall of Frost, Regathan Firecat, and Essence Scatter. Charging Griffin isn’t bad either.

First Pick

Hands down, the Ogre Battledriver.


It’s decently cheap at four mana, it’s in the mid-range of power and toughness, and it makes all the rest of your creatures incredible whenever they come into the battlefield. Plus it’s a foil rare, and thus extra cool. Drop a Regathan Firecat while Ogre Battledriver is out, and it’s a 6/1, swinging in the turn it comes out. Awesome, pure awesome.

My only concern is it’s low toughness. Creature removal is usually pretty common in draft events, so the Ogre Battledriver’s low tougness but impactful ability makes it a huge target.

Second Picks

There’s a lot of good second tier stuff here. In no particular order:

Flames of the Firebrand is on par with Shock and Lightning Strike, but the ability to spread out the damage means it can be used to take out multiple low toughness creatures. Excellent removal, and can be applied directly to the opponent’s forehead instead of to a creature. Directly to the forehead.

Chandra’s Outrage is great, for reason’s I’ve detailed before.

Wall of Frost is a hell of a cheap blocker, and it sort of freezes anything that you block with it, which is cool. It’s even better because it has enough toughness to block some serious creatures. This doesn’t fit into the whole “BREAD” thing, so I doubt it would be high on people’s picks, but if I were putting together a blue deck that was fancy and full of non-creature shenanigans, this would be a solid shield to hide behind while doing said shenanigans.

Regathan Firecat is a nice bomb. Pretty much the definition of it. 4/1 for 3? Boom.

Essence Scatter is a card that would be a part of said shenanigans that would be going on behind the Wall of Frost. Super cheap counter to someone’s creature spell, this can delay your opponent’s momentum, and buy you a critical turn. I think this is an obvious choice if you’re already invested in blue, and if I weren’t yet, this card would seriously make me consider it.

Honorable Mentions

Charging Griffon makes the list, since it’s essentially a 3/3 as long as you keep it on offense. You’re also paying for flying, but that’s nice to have anyway.

Undead Minotaur isn’t terrible. It’s not anything to write home about, but … OK, yeah, it’s pretty mediocre. But at least it’s a creature with power? Ok, the truth is, I’m not a huge fan of black, on principle, and I wanted to include a black card.

Sporemound’s nice if you get it out early and can keep it alive. You’ll eventually get lots if little creatures. Though, if you combind Sporemound with the Ogre Battledriver, then each creature token is a 3/1. That’s pretty awesome, especially since you get them for free while also adding to your mana pool.


I feel I’d be remiss if I didn’t talk about Planar Cleansing. It’s a vastly powerful card, but it’s way too expensive for the draft format, and it has zero offensive capabilities – by that I mean it won’t damage your opponent. It’s a cool card, and very godlike, and I’m sure it’ll really mess people up, but I just don’t think it fits here.

What say you?

Agree? Disagree? Tell me below.

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