Spent some time enjoying the new wet palette and glazes as I worked on Hexeris this week. At this point, he’s about 90% done. Some details need to be fixed, and I have to do the black undergarmets, but that’s about it. Oh, and the green bits need highlights.
One of the crucial beasts for Hexeris is the Razorwurm. It has eyeless sight, and since Hexy can make one of his beasts a channeler for his spells, this little guy essentially becomes an arcnode that ignores concealment, cover, stealth and other shenanigans. All for 4 pts.